3 2 download locations m Saw 2 Flesh and Blood 2010 PS3 2 days Saw 2 Flesh and Blood 2010 PS3 games playstation. Powered by Create your own unique website with customizable templates. Saw II: Flesh & Blood is a third-person survival horror game developed by Zombie Studios and published by Konami. It was the second video game in the Saw franchise and was released on October 19, 2010. 1 Plot 2 Gameplay 3 Development 4 Reception 5 Navigation The first part of the game revolves around Campbell Iman, a drug addict abducted by John Kramer, better known as the Jigsaw Killer. Saw 2 Flesh and Blood PS3 game is the second game in the series of Saw games and sequel to the Saw game. The game is launched on October 21, 2010, for PlayStation 3. Saw 2 Flesh and Blood PS3 game features the player to control the main character of Michel son of David Tapp.

Saw II: Flesh & Blood is a mixed bag of upheld story factors mixed with poor gameplay features, and even seen as regressive when compared to its preceding title. The lacking graphic quality and tiresome puzzles in each of the seven stages bring back memories of the title’s last failure, plus even less interactive combat with basic quick time actions as a replacement.

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Repetitive Puzzle Gameplay

Running into the same puzzles throughout the game becomes more of a hindrance than an entertaining gaming aspect, not to mention their overt simplicity. Many of the doors need wiring to be placed to power an opener switch, and other scenarios require items that are accessed by a shallow mini-game of button-pressing, which also appears countless times from stage to stage. With such a narrow list of differing traps to run into, gameplay is bound to feel stale and lacking in progression, two major faults of this title as well as Saw I.

Unrefined Combat Capabilities

Combat was already unimpressive in Saw I, and this title only served to worsen the experience. Originally, Zombie Studios let players suffer through slow, clumsy fighting mechanics, though Saw II takes skill requirements out of the picture with short-lived quick time events. This means that quick button sequences encompass the whole combat system, making it uninvolved and therefore underwhelming. Additionally, the element of suspense and surprise are taken out with these combat mechanics since players are prompted to respond to attacks, rather than organically reacting to them in a freestyle combat system.

Lazy Environmental Design

At first glance, the atmosphere of the Saw II levels seems like an accurate depiction of the films’ horror feel. The interactivity is another story, once players see that there are no real jump-out scares without some kind of prompt beforehand. Some scares that are manually avoided include navigating around glass shards or acid strewn across the floor. There are seven total levels in which players will attempt to save one of Jigsaw’s victims, escape crazed enemies and fight off other players with effortless QTEs, or quick time events, as previously mentioned.

Bottom Line

Saw II: Flesh & Blood largely feels like a low-budget game attempting to cover up the losses of Zombie Studios’s preceding title, and coming out unsuccessful. The game was released after just a year of development featuring lacking design, predictably tiresome levels, and poor combat mechanics.

Similar Titles

A few titles which accomplish the horror feel which Saw II: Flesh & Blood attempts to recreate, include Condemned 2: Bloodshot, Manhunt 2, and Silent Hill 4: The Room.

The shallow gameplay features aren’t nearly outweighed by the genuine movie-like atmosphere this game creates upon the game’s introduction. Interactivity in combat is much too limited, and the puzzles lack variety, resulting in short-lived disappointment with Saw II: Flesh & Blood.

Pros:

  • Thought-provoking puzzles, albeit repetitive
  • Convincing environment which reflects the film’s grim atmosphere

Cons:

  • Poor graphic quality
  • Tiresomely repetitive puzzles from stage to stage
  • Even worse combat than its predecessor, Saw
Overall rating: 6

Summery

The game's plot revolves around David Tapp's son, Michael Tapp, searching for the truth behind his father's suicide after the events of the first game. He starts to get into deep secrets and is captured by the Jigsaw Killer before learning everything. Now in order to escape and get revenge, Michael must go through trials and traps to survive. Trapped with him is a group of corrupt individuals including dirty cops, drug addicts, murderers, a nurse, and a money laundering accountant.

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Characters

CampbellIman - The first playable character in SAW II. His actions play a part in which ending the player gets. After playing through his prologue, focus switches to...

Saw

Michael Tapp - The son of David Tapp, the protagonist from the first game. Michael is an investigative reporter who reported on the Jigsaw killer and his father's investigations. His actions ultimately result in his father's losing his job as a police detective. Michael also seems to have other corrupt ties with other individuals in the police department.

Chief Henry Jacobs - The chief of police. He is somehow involved in corruption and the death of David Tapp. It is implied that Michael has helped him and others cover up certain illegal activities in the past.

Sarah Blalock - An informant for David Tapp back in his detective days. It's implied they had some sort of romantic relationship.

Joseph Poltzer - The head vice detective, Joseph is neck-deep in the corruption of the police department. He appears to have some hand in setting David Tapp up to take a fall with Michael Tapp's help.

Carla Song - A corrupt nurse that supplies drugs to a drug ring run by dirty cops.

Solomon Bates - The money man, involved in covering up the bookkeeping elements involved in the police department's corruption.

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Jigsaw - The big bad himself.